Wednesday, January 29, 2020

A year later, same concern

The LVO live stream on Warhammer TV was just meh. I recall I made comments on it last year, and it seems no improvements or changes were made. 

How hard would it be to have a person with a headset table-side actually providing details as to what was going on?

In case you missed it, the vertical camera facing the table type of stream went sort of like this:

[Host 1 voice] look at those models.  Nice highlights on the tip of that helmet.

Hand reaches in moves model.

Hand releases model.

Tape measure comes in to view, wiggling around.

A different tape measure wiggles in.

Model returned near original location.

Model moved to a different location.

[Host 2 voice] yep. really nice. 

Action moves to dice box.

Handful of dice rolled.

Another handful of dice rolled

Another handful of dice rolled

Another handful of dice rolled

[Host 1 voice] That is a lot of dice.

[Host 2 voice] Yep.  I bet there might be some strategem cards too. Lots of 1s and 6s. 

More dice rolled

A model is picked off the table.

The model is put back near where it was originally.

A different model is picked up and removed from play. 

Other colored models are moved.

[Host 1 voice] I bet it is a really good score. I don't know for what though. Its really tactical down there. Those tactics will win someone the game. 

[Host 2 voice] yep.  Really tactical. I bet someone will put the boom on the other guy by turn 5. 

Dice rolling begins again....  

OK, now you have to be reminded that Host 1 and Host 2 really want this event and tournament coverage for 40K to move to the e-sports type of online watching.

It won't cut it with that lack of detail or commentary. 

I'd write a long piece on how it could have been better, but if you've ever watched an e-sport event, or even Monday Night Football, you know they could do much better.  Heck, even comparing Sunday Night Football announcing to Monday Night, and you'd get it too. 

Live broadcast tournament coverage needs excitement, and details. Here are some reminders that might improve the streaming of a game:

INTRODUCE the players. Create hype in the handshake.

TELL us what each player selected for pregame stuff.

SHOW us their army lists, and eliminate the units as they get destroyed. Come back to the lists at the end of each battle round.

REPORT to us each turn, spells cast, stratagems played, who and what is firing and who and what is saving.

TRACK what player turn phase we are in.

KEEP the score as it develops, don't wait for the turn to end. The REF on that [top] table should have/be the scorekeeper, not the players for a broadcast stream.

CUT to views of the players in the game. Expressions show everything.

CONGRATULATE the winner.

STOP having models moved and re/misplaced. Hands off and movement stops!

Caps above for EMPHASIS. I guess it might get figured out.  Maybe next time. 

LOL,

MING