Wednesday, April 17, 2019

Invitational Part 2

Just some remaining photos...

Game 2 vs Orks.  A great time, but everything hinged on a game with a win-lose condition - who will own the meteor that arrives Turn 3?

Turn1 - Orks going second...I'd clustered around the Captain to send long-range shots to take down a few greenskins.  The orks zoom forward...

This Ork biker unit was marked - my secondary was to shoot or assault it three times by my snipers...but the last biker died in assault with a different unit...so I could not get the secondary...

Turn 2...My reserves are in the ork deployment zone clearing it...the orks are assaulting into mine...no meteor yet...

I'm castled up there and ready for the ork response...

Turn 3 - orks are on the meteor...and the game is ending...

Tallying up.  The Kustom Warboss on the bike was alot of trouble for the Ultramarines...

Game 3 vs GeneStealer Cultists
It was like a prison jailbreak out there...zombies in orange...cultists in orange...

Wheeeee!  I'm riding the purple sage! 

Good shot of the firing line...

Terminators taking the center....only to have the cult reserves pop them with meltacharges...

Leading to this epic charge...the Patriarch vs the Chaplain and Librarian and Lieutenant! Again, a shortened game, but I liked how the list has played.  I think with more practice and such - and clock speed - I can pull off some great wins! I have an ITC tournament on April 20...wish me luck!  

Errors and Such:
  1.  I may not have remembered the Ultramarines Chapter tactic at all times (+1L, ability to fall back and shoot at -1BS).
  2. I may not have remembered or applied the Captain's Storm of Fire Warlord trait every time.
  3. I may not have applied the penalty to heavy weapons (-1 to hit) shooting to the landspeeders when they moved every time. 
  4. Next time an opponent tries to leak around the rules, hold my ground...frankly I feel I have games where this happens and I'm the only one in the room calling the questions up...but it needs to be done.  
  5. Practice with a clock...
  6. More painting of details on the Lieutenant.

I'm modifying this list to 2000 points for the 20th...had to lose a Terminator...but I brought in two dreadnoughts! More stuff I've not used in forever...but it gives me stuff that can shoot, and still get krumpy in the assault!

Thoughts?

MING 

1 comment:

  1. Sometimes I'll post stuff in the comments. here is my list for the ITC event for Saturday:

    ++ Battalion Detachment +5CP (Imperium - Space Marines) [59 PL, 1059pts,
    ++ 8CP] ++

    + No Force Org Slot +

    **Chapter Selection**: Ultramarines

    Battle-forged CP [3CP]

    Detachment CP [5CP]

    Use Beta Rules

    + HQ +

    Captain [5 PL, 81pts]: Master-crafted boltgun, Power sword, Storm of Fire, The Sanctic Halo, Warlord

    Lieutenant in Phobos Armour [5 PL, 86pts]: Grav-chute, Master-crafted occulus bolt rifle

    + Troops +

    Scout Squad [6 PL, 88pts]: 5x Camo cloak . Scout Sergeant: Bolt pistol, Sniper rifle . Scout w/Heavy Weapon: Heavy bolter . 3x Scout w/Sniper Rifle: 3x Sniper rifle

    Tactical Squad [5 PL, 71pts]
    . 3x Space Marine
    . Space Marine Sergeant: Boltgun, Chainsword . Space Marine w/Special Weapon: Flamer

    Tactical Squad [5 PL, 71pts]
    . 3x Space Marine
    . Space Marine Sergeant: Boltgun, Chainsword . Space Marine w/Special Weapon: Flamer

    + Elites +

    Dreadnought [7 PL, 114pts]: Assault cannon . Dreadnought combat weapon w/Storm Bolter: Storm bolter

    Venerable Dreadnought [8 PL, 164pts]: Twin lascannon . Dreadnought combat weapon w/Heavy Flamer: Heavy flamer

    + Flyer +

    Stormtalon Gunship [9 PL, 192pts]: Twin assault cannon, Typhoon missile launcher

    Stormtalon Gunship [9 PL, 192pts]: Twin assault cannon, Typhoon missile launcher

    ++ Vanguard Detachment +1CP (Imperium - Space Marines) [30 PL, 428pts,
    ++ 1CP] ++

    + No Force Org Slot +

    **Chapter Selection**: Ultramarines

    Detachment CP [1CP]

    + HQ +

    Sergeant Telion [4 PL, 65pts]

    + Elites +

    Sternguard Veteran Squad [7 PL, 80pts]
    . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Veteran Sergeant . . Special Issue Boltgun/Bolt Pistol: Special issue boltgun

    Sternguard Veteran Squad [7 PL, 80pts]
    . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Space Marine Veteran: Special issue boltgun . Veteran Sergeant . . Special Issue Boltgun/Bolt Pistol: Special issue boltgun

    Terminator Squad [12 PL, 203pts]: Teleport Homer . Terminator Sergeant: Power sword, Storm bolter . Terminator w/Heavy Weapon: Power fist . . Cyclone Missile Launcher and Storm Bolter: Cyclone missile launcher, Storm bolter . 3x Terminator w/PF: 3x Power fist, 3x Storm bolter

    ++ Outrider Detachment +1CP (Imperium - Space Marines) [33 PL, 513pts,
    ++ 1CP] ++

    + No Force Org Slot +

    **Chapter Selection**: Ultramarines

    Detachment CP [1CP]

    + HQ +

    Chaplain in Terminator Armor [7 PL, 92pts]: Storm bolter

    Librarian in Terminator Armor [9 PL, 120pts]: Force stave, Storm shield

    + Fast Attack +

    Land Speeders [6 PL, 98pts]
    . Land Speeder: Heavy bolter, Typhoon missile launcher

    Land Speeders [6 PL, 98pts]
    . Land Speeder: Heavy bolter, Typhoon missile launcher

    Suppressor Squad [5 PL, 105pts]
    . 2x Suppressor: 2x Accelerator autocannon, 2x Grav-chute . Suppressor Sergeant: Accelerator autocannon, Grav-chute

    ++ Total: [122 PL, 2000pts, 10CP] ++

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